Imo the tutorial isn't super important, most inputs are described in the keybinding settings (on controller, the default binds are best imo). Also note the game only supports Xbox button prompts, no PS prompts. I have it set up to play with a DJDao FPS, but there's some wonkiness involved, for a couple of reasons:Ĭlick to shrink.Do controller button prompts appear outside the tutorial? Button prompts are a late addition, so the tutorial might not have been updated. There's also the issue that the game is much more reliant on fast, repeated inputs at high levels (aka jacks) and while the arcade buttons are designed for that (they're optical switches and take very little travel to trigger), mashing one button that hard on most other controllers is a challenge. Project Diva has similar issues mainly due to the double swipe inputs required (you can double bind them in the Steam Input configuration, but that's kind of going into cheating territority IMO). IIDX), but if you already have one it can work. TL DR: I wouldn't suggest buying a IIDX controller just for DJ Max (you should use it to play. I personally don't like playing 8-key at all though, so that's not a huge loss for me. There aren't enough buttons on most Beatmania controllers to actually play 8-key modes, even if you want to do something stupid like map the effector inputs to the turntable (.and then what do you do when you need to hit both of them at the same time?).So you'll then need to map everything to keyboard keys and then assign keyboard controls in the game. The new Steam Input UI on the Steam Deck will let you bind a button to a analog stick direction (so you can map the back buttons to LS and RS inputs). The game will let you rebind the left and right effect buttons on a keyboard but not on a controller because Reasons.You'll need to remember the button mappings (or just screenshot them), and there's certain bindings that are required and Steam doesn't tell you until you try to save the settings. Steam Input can solve this issue, but you then need to come up with a controller mapping for the controller and as music game controllers don't map to a standard controller at all the process is a bit convoluted. The controller only shows up as a DirectInput device, and DJ Max only takes XInput controllers.Click to shrink.I have it set up to play with a DJDao FPS, but there's some wonkiness involved, for a couple of reasons:
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